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Quantum Fiber: Digital Dash
In the Quantum Fiber: Digital Dash project, I served as a VFX Artist in Unreal Engine 5, where I developed and integrated dynamic visual effects to enhance gameplay. My main responsibility was to create a system where effects were triggered by different layers based on player conditions, ensuring a highly interactive and immersive experience.
Using UE nodes, I built responsive effects that reacted to gameplay elements in real-time, making the player's actions feel impactful and visually satisfying. This approach helped create a more engaging and responsive gameplay environment.
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